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Thread Statistics | Show CCP posts - 5 post(s) |
Tipa Riot
Federal Navy Academy Gallente Federation
2357
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Posted - 2016.04.08 17:48:50 -
[1] - Quote
Captain Semper wrote:Dont like it. Becuase this SP will comes from NOWHERE
For now the only way to increase SP in the EVE is training. And for this... Well... Farm NPC get SP... Very bad and not "Spirit of EvE". I realy dont want see this in the game. This. There was a strong emphasize in the skill injector discussion, that skillpoints are not created out of thin air but have to be created by training.
Now you just throw that very important reasoning out of the window, and start giving out new SP for activity. I can only assume this is the next step in order to gradually transform EvE into F2P.
I'm my own NPC alt.
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Tipa Riot
Federal Navy Academy Gallente Federation
2358
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Posted - 2016.04.08 19:41:55 -
[2] - Quote
Because there are references to skill injectors, this daily reward is worth between 12.5M (rookie) - 42M ISK (veteran), do you want to miss out?
I'm my own NPC alt.
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Tipa Riot
Federal Navy Academy Gallente Federation
2358
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Posted - 2016.04.08 19:46:40 -
[3] - Quote
Rena Monachica wrote:Quote: we make sure there is one single mechanism that brings new skillpoints in to the system GÇô training. thats a quote from your skill injector dev blog, only a few weeks ago Everybody quote this!
I'm my own NPC alt.
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Tipa Riot
Federal Navy Academy Gallente Federation
2374
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Posted - 2016.04.09 08:36:54 -
[4] - Quote
Amarisen Gream wrote:OKAY!
First - This needs to be account based. Second - SP isn't the best, but also isn't the worst. Third - there needs to be a pool that the activity can stack up (say 5 max) so people who can't always log on can still have time to get the rewards.
Everything this program does, needs to be focused on getting players out of stations and interacting with each other. if that means PVP or PVE, that doesn't matter, but it needs to get people out and mingling.
This won't work, because this would miss the obvious purpose of this feature ... forcing enough players to login daily at the same time to inflate the PCU to reach the company goals.
I'm my own NPC alt.
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Tipa Riot
Federal Navy Academy Gallente Federation
2378
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Posted - 2016.04.11 18:59:49 -
[5] - Quote
Thanks for posting some more about the reasoning behind ... but nothing has changed. You want to introduce a reward for logging in every day which can't be ignored without feeling uncomfortable (the whole purpose of the thing). With the "daily" skill queue update I could perfectly time and prepare for vacations or a couple of days off without losing skill points. With your daily quest, I have to login every single day at the same time +-2 hours, to avoid losing skill points. Sorry, but this is a worse deal than the skill queue update, where I actually had options. You always say, features which are not giving a meaningful choice should be given the axe, now you introduce exactly one of those ...
... and yes, you are lazy, I can't believe this is the only idea in the world how to increase the number of login session per player. Why daily? It was not daily before!
I'm my own NPC alt.
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Tipa Riot
Federal Navy Academy Gallente Federation
2390
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Posted - 2016.04.13 19:14:51 -
[6] - Quote
Lugh Crow-Slave wrote:Nevyn Auscent wrote:Indahmawar Fazmarai wrote:
We may discuss whether it's bullshit or don't, but there's one deeper layer into it: lower PCU (which is real) is toxic to EVE and CCP. Enough toxic to lead CCP into taking a controversial step to bribe players into becoming/providing content by just loggin in and being exposed to the sandbox..
Regardless of if the PCU issue is true, 5 minutes of login is not going to significantly add to the concurrent PCU which is the count that players get to see. It may affect the unique logins per day but that is a hidden statistic that only CCP can see how many Players, and Players is the important statistic not accounts, are logged in per day. Daily kill one NPC quests do not add content to the game in a significant manner, and they do not add significant engagement for the player. And they go directly against the 'EVE doesn't have an SP grind' selling point, not to mention making fools of everyone who claimed that Sp injectors were not the start of a slippery slope, because this right here is the next part of the slippery slope mere months later. Not to mention weer know ccp was blatantly dishonest with us when they said training would be the only way to get sp fir the injector because this was in the works when they posted that So at the very least we know they don't respect is enough to tell us the truth Tinfoil hat EDIT Also this is kinda big yet there is not even a hint that a dev blog will be put out anytime soon. It's almost like ccp doesn't want to be called out for sneaking thus in but they also don't want the majority of eve to know about it yet I'm pretty sure, CCP Rise didn't know about this plans when he posted his devblog. This is different than the originally announced tribute system. Now he looks like an idiot, 50% because of this business decision and 50% because his team didn't come up with a better idea to increase PCU.
But I agree, hiding unpopular announcements in long threads or on reddit is a thing recently ... where is the devblog about the upcoming NPC trading fee increase and the "PvP tax"?
I'm my own NPC alt.
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